C# + Python
game engines, machine learning, games, and ducks.
- 2020 — started programming with Python.
- 2022 — found Godot and got into making games.
- 2025 — picked up C# and C++. C# stayed. C++ got left on read.
these days, C# and Python are my main languages. i like building engines, exploring machine learning, and figuring out how things work by making my own versions.
Rust has a suspicious amount of my attention. JavaScript and i are not friends.
| project | what it is |
|---|---|
| project horizons | a game project built with C# and Godot. |
| duck engine | a Python/Pygame engine prototype with nodes, scenes, and runtime inspection. |
| machine learning experiments | small Python experiments and studies. |
| maya | a Python desktop assistant for local workflows and automation. |
| ducktimizer | a standalone Windows optimizer built with C# and Avalonia. |
some are early experiments, some have grown into much bigger projects. that's usually how it starts.
portfolio
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instagram
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discord: pato_lizo
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email
there will probably be a duck in the next project too. 🦆


