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iProgramMC
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CelesteNES
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Dummy commit to rebuild nightly
Build ROM
#68:
Commit
d6d2166
pushed by
iProgramMC
1m 17s
master
master
1m 17s
View workflow file
* Shorten the wait between fadeout and fadein by 2 frames.
Build ROM
#67:
Commit
3ece506
pushed by
iProgramMC
22s
master
master
22s
View workflow file
* Okay, improved fadein/fadeout times by halving them
Build ROM
#66:
Commit
ae60c29
pushed by
iProgramMC
14s
master
master
14s
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* More work on the skip cutscene fade out
Build ROM
#65:
Commit
9caec86
pushed by
iProgramMC
18s
master
master
18s
View workflow file
* Add support for even longer rooms (>=256 tiles long)
Build ROM
#64:
Commit
1c37d29
pushed by
iProgramMC
17s
master
master
17s
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* CONSISTENCY FIX: No longer show (most) sprites 1 pixel below where …
Build ROM
#63:
Commit
50cd3bb
pushed by
iProgramMC
21s
master
master
21s
View workflow file
* Fix a bug in Ch1 cassette room, aesthetic tweaks in Ch1
Build ROM
#62:
Commit
a442855
pushed by
iProgramMC
15s
master
master
15s
View workflow file
* Ch3: Relocate the entrance barrier in one room
Build ROM
#61:
Commit
2109872
pushed by
iProgramMC
13s
master
master
13s
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* Tweak the palette of Chapter 3
Build ROM
#60:
Commit
a3ac890
pushed by
iProgramMC
15s
master
master
15s
View workflow file
* Move some stuff between banks, revert whatever I was thinking putti…
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#59:
Commit
3e7f64e
pushed by
iProgramMC
14s
master
master
14s
View workflow file
* Add the "restart chapter" mechanic.
Build ROM
#58:
Commit
e369648
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12s
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master
12s
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* Ch2: Fix a bug where gm_check_collision_ent was called with the ent…
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#57:
Commit
01cab56
pushed by
iProgramMC
16s
master
master
16s
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* Improve and optimize wall collision.
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#56:
Commit
5d0b5cc
pushed by
iProgramMC
14s
master
master
14s
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* Fix speed retention mechanism using clobbered registers
Build ROM
#55:
Commit
6c76cd7
pushed by
iProgramMC
12s
master
master
12s
View workflow file
* Fix a bug where X/Y registers were clobbered across gm_draw_common.
Build ROM
#54:
Commit
1528e74
pushed by
iProgramMC
10s
master
master
10s
View workflow file
* Implement proper ceiling/floor correction for platforms going up/down.
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#53:
Commit
8711da9
pushed by
iProgramMC
12s
master
master
12s
View workflow file
* Fix an issue where rebound would sometimes direct you in the wrong …
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#52:
Commit
3d28cdc
pushed by
iProgramMC
14s
master
master
14s
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* Tiny bugfixes with physics.
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#51:
Commit
cd96b23
pushed by
iProgramMC
11s
master
master
11s
View workflow file
* Implement proper ceiling correction
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#50:
Commit
981f040
pushed by
iProgramMC
13s
master
master
13s
View workflow file
* Reduce wall jump retention time to 4 frames.
Build ROM
#49:
Commit
a7e2ddf
pushed by
iProgramMC
1m 15s
master
master
1m 15s
View workflow file
* Bugfix: Reset the touch switch count across rooms.
Build ROM
#48:
Commit
942d3b1
pushed by
iProgramMC
15s
master
master
15s
View workflow file
* Tweak: Flip the order of the wings to avert sprite obscuring issues.
Build ROM
#47:
Commit
48e2a5d
pushed by
iProgramMC
1m 18s
master
master
1m 18s
View workflow file
* Decrement camera_y_sub to avoid it being stuck at some value and sh…
Build ROM
#46:
Commit
eac8ba2
pushed by
iProgramMC
13s
master
master
13s
View workflow file
* Ch3: Some fixes
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#45:
Commit
b884030
pushed by
iProgramMC
11s
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master
11s
View workflow file
* Ch3: Add working clutter switches, the Huge Mess section is now com…
Build ROM
#44:
Commit
a16680f
pushed by
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10s
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master
10s
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