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VR mod for Half-Life: Blue Shift

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Half-Life: VR Mod - Blue Shift

Mod for Half-Life: Blue Shift based on Max Makes Mods Half-Life: VR Mod and Blue Shift Updated SDK.

This is a free, non-commercial community project. It is not affiliated with, endorsed by, or supported by Valve Corporation or Gearbox Software. Playing it requires owning Half-Life: Blue Shift on Steam. Half-Life and Blue Shift are trademarks of Valve Corporation.

Third-party code and licenses are listed in THIRD_PARTY_LICENSES.

Status

Beta. Most of the code is ported from Half-Life: VR Mod onto the latest SDK. For what's not ported - see the Differences section. Hand models are replaced. There are likely still bugs introduced by the migration.

Differences from Half-Life: VR Mod

  • Runs on the Half-Life 25th Anniversary Update engine and the latest community SDK instead of the legacy SDK.
  • Original content only, no new NPC models or voice lines.
  • Upscaled textures are not shipped with this mod.
  • FMOD sound engine is not ported.
  • Speech recognition is not ported.
  • Steam API and achievements are not ported.
  • The VR configuration tool is not ported.
  • Configuration changes are:
    • Immersive ladders are disabled by default.
    • Default movement direction is HMD.
    • Autocrouch is disabled by default.

Known issue in this mod

  • Teleportation in some Xen places instantly kills you.
  • Hand models on weapons are mess.

Known issues inherited from Half-Life: VR Mod

  • No Linux support.
  • Immersive ladders are hard to climb and properly dismount.
  • The mod may crash on launch, during level transitions or at random, and may corrupt saves.
  • No manual reload or two-hand weapon holding.
  • Any other known issues of the original mod.

Installation

  • Make sure you have Half-Life: Blue Shift and Half-Life: VR Mod installed on Steam.
  • Download latest version of installer bsvr-install.exe from this repository Releases page.
  • Launch the installer. It will look for Steam installations and install the mod.
  • Restart the Steam client (via tray icon right click → Exit Steam or Steam → Exit top menu).
  • Mod will appear in your Steam library as Half-Life: VR Mod - Blue Shift.

Credits

Half-Life: VR Mod

The VR code in this mod (dlls/vr, cl_dll/vr, game_shared/vr and the BSVR sections) comes from Half-Life: VR Mod, (c) 2017-2022 Max Makes Mods, reused with the authors' permission. Contributors to its repository:

  • Max Makes Mods
  • Devin (formicsapien)
  • rorincloud
  • Cyril Paulus

Thanks to the Half-Life: VR Mod supporters and beta testers listed in its README.

Blue Shift Updated

This mod is built on the Blue Shift Updated SDK by the TWHL community. The Blue Shift game code there is a community reimplementation, not Gearbox or Valve source. Thanks to everyone who contributed to it:

Sam Vanheer, JoelTroch, malortie, dtugend, Revenant100, fel1x-developer, LogicAndTrick, FreeSlave, zpl-zak, edgarbarney, Toodles2You, Jengerer, thefoofighter, Maxxiii, johndrinkwater, anchurcn, DanielOaks, MegaBrutal, suXinjke, IntriguingTiles, Oxofemple, YaLTeR, Ronin4862, the man, vasiavasiavasia95, NongBenz, Hezus, Anton, ArroganceJustified, a1batross, zaklaus, Uncle Mike, Bacontsu, L453rh4wk, P38TaKjYzY, hammermaps, LuckNukeHunter99, Veinhelm, jay!, BryanHaley, λλλλλλ, Streit, rbar1um43, LambdaLuke87, almix, sabian.

Special thanks: Valve Software, Gearbox Software, Alfred Reynolds, mikela-valve, the TWHL community, Knockout, Gamebanana, ModDB.

hl1_source_sdk

The VR Options dialog in the game's menu uses VGUI2 from hl1_source_sdk by tmp64: parts of Valve's Source SDK 2013 ported to the Half-Life engine, based on Sam Vanheer's reverse engineering of the engine.

Development

For building and installing follow the upstream Blue Shift Updated documentation.

About

VR mod for Half-Life: Blue Shift

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