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UnrealEngine-75

Cheat Engine 7.5 Lua scripts for inspecting Unreal Engine 4/5 games.

UnrealEngine-75.LUA — generic UE core. Autorun in CE. Discovers GEngine, FName pool, property offsets, player chain via UEngine_findCharacter. Adds an "Unreal Engine" menu with player address list (grouped by category with safety tiers), structure dissect auto-naming for UE objects, and generic inventory property search.

Scripts/g1r/ — Gothic 1 Remake plugin. Loaded on demand via Load Game Plugin → Gothic 1 Remake. Adds inventory snapshot (bag + equipped via 3 signal sources), item classification by ItXX_ prefix, live tracking timer, real display name lookup (Alkimia loc map), and session checklist.

Quick start

  1. Attach CE to any UE4/UE5 process
  2. Autorun UnrealEngine-75.LUA or paste into Lua Engine → Execute
  3. Wait for "Unreal Engine" menu to appear (discovery runs in background)
  4. Use Add / Refresh Player to inspect character properties
  5. For G1R: Load Game Plugin → Gothic 1 Remake, then Add / Refresh Inventory Items

Features

Core (any UE game) G1R Plugin
GEngine + FName pool discovery Inventory chain walk (Char+0x7B0)
FProperty offset auto-discovery Gothic ItXX_ item classification
Player/Character chain walk 3-source equipped item union
Player address list (sorted, tiered) Real item names via Alkimia loc
Structure dissect auto-naming Live tracking timer
Generic inventory property keyword scan Display helper loading

Docs

  • docs/SPLIT-PLAN.md — architecture, file layout, lifecycle
  • research/ — CE 7.5 API reference, crash postmortems, UX design notes
  • Scripts/g1r/research/ — G1R inventory chain, loc pipeline, equipped items analysis

About

A modification of the Dark Byte UnrealEngineTools for CE77 to work with 7.5 + some extras

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