reference-game: reject disjoint scramble with fewer than 2 stimuli - #91
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Reapplied onto the session-based multiplayer API (#94); the feature changes are unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Reapplied onto the session-based multiplayer API (#94). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Stacks on PR #80. A single object cannot differ in position between layouts, so disjoint mode with one stimulus silently yielded identical layouts, violating exactly the property the mode promises. This fails loudly at trial setup instead, documents the N >= 2 requirement on scramble_mode, and adds a wrapper test. Verification: reference-game suite 62/62, full repo 26 suites / 575 tests, build clean, diff-check clean.