A free Substance 3D Designer node library (.sbs) of 15 grayscale utility nodes for procedural texturing: flood fill shortcuts, shape cutting, mask generators (curvature, slope, edge wear, dirt, leaks), and blend and transform helpers. Built in 2019, published in 2026 as an archive: cleaned up and documented, not maintained.
It uses only the stock library, with no bitmaps. Every node has a library icon, a description and documented parameters.
| File | For |
|---|---|
SD_Toolbox_19.sbs |
Substance 3D Designer 2023 and later |
SD_Toolbox_19_SD2019.sbs |
Substance Designer 2019 to 2022 (original 2019 format) |
- Download the file for your Designer version (links above, or from the release).
- Edit › Preferences › Projects › Library: add its folder (not recursive). The tools appear under SD_Toolbox_19, with ♠ in front of their names.
- Open the package to see ♠ SD Toolbox 19 Showroom, one demo of each tool.
Most flood-fill tools start with a Clear Input step (a Histogram Scan, Position / Contrast) that turns a soft mask into clean shapes. Every parameter and output has a description in Designer.
Changelog · MIT License · Adrien Lelièvre, ArtStation · tools/ holds the build scripts (format update, compile check, demo renders)
Keywords: Substance Designer, Substance 3D Designer, Adobe Substance, SBS node library, procedural textures, procedural materials, flood fill, curvature mask, slope mask, edge wear, texture tools, game art, technical art.















