Skip to content

Repository files navigation

Learn to sail a dinghy in your browser: backwards tiller, invisible wind, no cold water

Helm a pixel-art dinghy through seven lessons until you understand why a boat cannot sail straight into the wind.

Demo

Runs in any browser, on a phone or a laptop. No wetsuit, no sailing club.

Start sailing

Tiller, learn to sail a dinghy

Why you'd play it

  • It teaches real sailing, not arcade physics: wind direction, points of sail, the no-go zone, tacking, gybing, and crew balance, all modelled from an actual sailing spec.
  • The backwards tiller, in your thumbs: you steer with a real, inverted tiller, so the muscle memory sticks in a way no diagram ever managed. That inversion is the whole lesson.
  • A 7-level voyage: each level drills one new skill and switches the next hazard on only once you've earned it, Mario 1-1 style, until the full physics is live by the finale.
  • Built for a phone: drag the tiller, slide the mainsheet into the green groove, swipe to cross sides, hold to hike out. Beat the par time for three stars.
  • A coach on your shoulder: live tips while you sail, plus a How-to-sail card and a glossary for the moment "gybe" stops meaning anything.
  • Capsize is real: lean the wrong way in the later levels and she goes over. Crew weight and hiking keep her flat.

How it plays

You only ever touch two things: the tiller to steer and the mainsheet to trim the sail. Everything else is reading the wind.

Action On a phone On a keyboard
Steer Drag the tiller bar A / D or /
Trim the sail Drag the sheet into the green groove W / S or /
Cross sides, through a tack or gybe Swipe across, or tap CROSS C
Hike out, to lean and stay flat Hold HIKE Shift / H
Pause Tap the pause button Esc

The catch with the tiller: aim the tiller, not the bow. Push it away from where you want to go.

The voyage

Seven levels, each one new idea, each unlocking the next.

# Level What it drills
1 Cast Off Steering, and the backwards tiller
2 Find the Groove Trimming the sail to your angle to the wind
3 The No-Go Zone Points of sail, and the wedge you can't sail into
4 Zig-Zag Upwind Tacking: beating to a mark that's dead upwind
5 Downwind Run Gybing without the boom slamming across
6 Crew & Balance Crew weight, hiking, and roll tacks (capsize goes live)
7 The Full Course The real windward and leeward race, with swimmers to rescue

License

A private project, built for the joy of it. Fair winds.


Crafted by Matthew Blode

About

Learn to sail a dinghy

Topics

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Used by

Contributors

Languages