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fix: preserve Steam CEF wrappers on x86_64 - #777
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Additional testing confirmation: I created a separate MetalSharp 1.1.0 application bundle with the patched backend, re-signed it locally, and launched it normally through the macOS GUI. Using the standard Start Steam button now successfully launches Steam, and the Steam Store renders correctly without the previous WineDbg crash loop. This confirms the patch works not only through the backend's direct API endpoint but also through the normal MetalSharp GUI startup workflow on my M4 Mac mini (macOS Tahoe 26.7.3, x86_64/Rosetta 2). |
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Tysm!! |
aaf2tbz
approved these changes
Nov 12, 2026
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Summary
Fixes #776.
Restores Steam's CEF compatibility-wrapper behavior for MetalSharp's x86_64/Rosetta 2 backend following the November 2026 Steam client update.
The current backend restores Steam's original
steamwebhelper.exebefore launch, removing the compatibility wrapper installed by Fix Steam. This results in repeated WineDbg crashes and a CEF initialization failure (target_services.cc(121)).Changes
All changes are scoped to
app/src-c/runtime/steam_actions.c.Testing
Environment: Base M4 Mac mini (16 GB), macOS Tahoe 26.7.3, MetalSharp 1.1.0, x86_64/Rosetta 2.
make -C app/src-c— passed.make -C app/src-c test— reported test suites passed; runtime-ready simulation skipped because bundle archives were unavailable.POST /steam/launchusing its Unix socket; received HTTP 200 OK..ms_wrapper_deployedmarkers remained present incef.win64,cef.win7, andcef.win7x64.FEX behavior was not separately tested.
Scope
This PR specifically addresses the x86_64 backend. The FEX-side regression requires a separate fix, as discussed in #776.