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task-humanoid-run-jump
task-humanoid-run-jump PublicNVIDIA Isaac Lab / Isaac Sim task: train Unitree G1 humanoid to run and jump obstacle-course hurdles. Hierarchical RL with AMP locomotion, frozen BeyondMimic motion tracker (nepher-ai/humanoid-g1-t…
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task-humanoid-run-waypoints
task-humanoid-run-waypoints PublicNVIDIA Isaac Lab / Isaac Sim task for Unitree G1 humanoid RL: whole-body motion tracking, hierarchical AMP locomotion (skrl), and waypoint racing. Race PPO (10 Hz) commands a frozen AMP actor over …
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- nepher-cli Public
- task-humanoid-run-jump Public
NVIDIA Isaac Lab / Isaac Sim task: train Unitree G1 humanoid to run and jump obstacle-course hurdles. Hierarchical RL with AMP locomotion, frozen BeyondMimic motion tracker (nepher-ai/humanoid-g1-tracking), and PPO high-level run/jump switcher. Clips from Hugging Face bones-studio/seed. skrl. Gym: Nepher-G1-Run, Jump, RunJumpHL.
- task-humanoid-run-waypoints Public
NVIDIA Isaac Lab / Isaac Sim task for Unitree G1 humanoid RL: whole-body motion tracking, hierarchical AMP locomotion (skrl), and waypoint racing. Race PPO (10 Hz) commands a frozen AMP actor over a frozen tracker (50 Hz). Train with RSL-RL; EnvHub-reproducible race eval. Nepher Robotics.
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- humanoid-g1-tracking Public
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