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Game sometimes sped up after loading into a map #61

Description

@uhhashe

What happened?

I loaded into a match, the game was sped up for a few seconds, I ended up dying before I got the "Round 1" text on my screen. This has happened to me multiple times in the past month, both on modded and unmodded games and sometimes it's happened multiple times in a row.
timescale never switched to anything above it's default value (1), however disabling com_busyWait seemed to stop this from happening.

Expected result

Gameplay to be normal speed.

Steps to reproduce

  1. Have com_busyWait enabled
  2. Load into a map, TranZit for example
  3. Repeat until the game appears to be sped up when the player spawns in

Affected game(s)

BO2 Zombies (T6ZM)

Affected component(s)

Client (game)

Plutonium version

r5202

Relevant logs

Nothing of use.

Additional information

No response

Operating system

Windows 10 22H2

Plutonium profile

https://forum.plutonium.pw/user/hindercanrun/

Discord username

weaponized_meows

Activity

  1. ineedbots commented on Feb 11, 2026

    @ineedbots
    Collaborator

    do you have sync every frame on and or what is your com_maxfps?

  2. uhhashe commented on Feb 12, 2026

    @uhhashe
    Author

    Sync every frame is off
    com_maxfps is 0

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    bugSomething isn't workingcomponent: clientIssue related to the game clientgame: T6Issue related to T6mode: ZMIssue only affecting Zombies

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