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advanced-ssbm-compatible-controller

"advanced-ssbm-compatible-controller" forked from gba-as-controller/Game Boy Interface by extrems

This version builds on the incredible work extrems did that allows using a gameboy advance as a gamecube controller.

I've added code for a state machine that handles being able to double tap left or right on the d-pad to activate a sprint mode. This is primarily for smash as it allows both precise and rapid movement for easier gameplay.

This fork was my first foray into GBA programming and I hashed out this prototype in a weekend - as such I am sure there are improvements that could be made to simplify/speed up the logic I used.

Let me know if you have any question by messaging me on github.

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This repo allows using a gba as a gc controller for ssbm with more fine-grained control

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