const samet = {
role: "🎮 Game Developer",
education: "Halic University — Digital Game Design",
location: "Istanbul, Türkiye 🏠",
experience: "~6 years coding • building worlds, mechanics & feel",
craftingNow: ["game prototypes 🎲", "LocalMind", "tools devs actually want"],
fascinatedBy: ["game feel", "level design", "interactive storytelling", "AI in games"],
alsoInto: ["local-first software", "desktop apps", "AI tooling"],
learning: ["Unreal Engine", "shader programming", "Rust 🦀"],
openTo: ["studio internships", "indie collabs", "freelance gigs"],
motto: "Make players feel something. The rest is just engineering."
};|
🧬 Other Languages |
🎨 Frontend |
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⚙️ Backend & Desktop |
🗃️ Data & Tools |
🎮 CS2STATS
A clean stats explorer for CS2 players — clutch ratios, weapon breakdowns, the works. Born from a love of competitive games and good data viz.
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🧠 SAMSmart Assistant Module — Fully Local Voice AI An open-source desktop companion that controls your OS and answers queries with zero cloud dependency. Fast, private, and deeply integrated.
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A TypeScript tool that rates your profile and surfaces concrete ways to improve it. Honest signal, no fluff.
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🇹🇷 TurkiyemCLI
A JavaScript CLI for quick info about Türkiye cities, regions, stats — all without leaving the shell.
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+ 🎮 Game prototypes exploring mechanics, feel & narrative
+ 🧠 LocalMind v2 — better embeddings, faster indexing
+ 🦀 Learning Rust deeper for native performance
+ 🎓 Final-year Digital Game Design student"A game is a series of interesting choices." — Sid Meier
I build with that in mind — whether it's a boss fight, a UI flow, or a search bar. Every interaction should feel deliberate, satisfying, and a little bit magical. ✨

