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Partas.Build

An F# build-pipeline DSL where a stage declares the CLI options it reads, and a command derives its System.CommandLine option set from the stages it runs. Options, validation and help text are generated from the pipeline definition instead of registered by hand. It runs from a .fsx script or a build project.

The entire FSharp.SystemCommandLine was essentially just copy pasted directly into this repo. All credit to the original author. Much of the pipeline implementation is also copied from Fun.Build. All credit to the original author.

Options are declared where they are read

A flag that a stage reads but the CLI does not accept is not expressible. Neither is a flag registered on a command whose stages ignore it. Both are routine failures in hand-wired System.CommandLine setups; here the option set of a command is the union of what its stages bind — the two agree by construction — and two stages binding the same option register it once.

module Options =
    let quick =
        Input.option<bool> "--quick"
        |> Input.alias "-q"
        |> Input.desc "Skip restores and cleaning"

    let config =
        Input.option<string> "--configuration"
        |> Input.alias "-c"
        |> Input.def "Release"
        |> Input.helpName "Debug|Release"
        |> Input.acceptOnlyFromAmong [ "Debug"; "Release" ]
        |> Input.desc "Build configuration"

module Stages =
    let restore = input {
        let! quick = Options.quick

        return stage "restore" {
            when' (not quick)
            run "dotnet restore"
        }
    }

    let build = input {
        let! config = Options.config

        return stage "build" {
            run (cmd $"dotnet build -c {config}")
        }
    }

    let test = input {
        let! config = Options.config

        return stage "test" {
            run (cmd $"dotnet test -c {config} --no-build")
        }
    }

exit (
    rootCommandOfScript {
        description "The repository build"

        command "build" {
            description "Restore and build"
            Stages.restore
            Stages.build
        }

        command "test" {
            description "Restore, build and test"
            Stages.restore
            Stages.build
            Stages.test
        }
    })

The command registers nothing. dotnet fsi build.fsx -- test --help:

Description:
  Restore, build and test

Usage:
  build.fsx test [options]

Options:
  -q, --quick                          Skip restores and cleaning
  -c, --configuration <Debug|Release>  Build configuration [default: Release]
  -?, -h, --help                       Show help and usage information

--configuration is bound by two of the three stages and appears once. --quick reaches test only because Stages.restore is in it: delete that one line and the flag leaves test --help in the same edit.

Did you look for this?

You want Use
An environment variable for one stage and its children envVars on the stage — it is applied to the child process, so your own environment is untouched and needs no restore
A secret in a command line runSensitive $"...", or Cmd.secretOption — every hole is masked *** wherever the library prints it
A stage's output only when it fails captureOutput
Another script's commands as subcommands #load it and yield the Command value — see Composition
An option with a fixed set of legal values, each bound to a typed value Input.mapFromAmong
A flag added to a command line only sometimes Cmd.argIf, or Cmd.argWhenSome
A working directory for a stage's children workingDir on the parent — it is inherited
A stage that exists only when an option has a value whenSome, which yields no stage for None rather than an inactive one
A block of stages parameterised by an option someone else declares Take an InputSpec<'T> parameter and let! it
The root command to call itself something other than the script's filename name on rootCommand

The right-hand column in full is docs/CAPABILITIES.md (rendered).

Composition

command { stage; stage } is the common form. Consecutive stages yielded into a command become one pipeline that takes the command's name and description, which is what a build script usually wants.

pipeline "name" { } is for the two cases that shape does not cover: running several pipelines under one command, and giving a pipeline a name and description of its own. Command.pipeline { } is the middle ground — an explicit block, so the pipeline-level settings have somewhere to go, still named after the command:

let test =
    command "test" {
        description "Builds and runs the test suite"
        Command.pipeline {
            workingDir root
            Prelude.restore
            ProjectManagement.buildAll
            Tests.execute
        }
    }

Stages nest to any depth — a stage inside a stage is one step of its parent — and a command tree is an ordinary value, so a Command built in one script is yielded into another after a #load. See Composing reusable blocks.

Motivation

I hate CICD/CLI plumbing.

At the same time, it saves me from headache when I return to projects later.

meme

System.CommandLine is great, comes with lots of batteries, and there exists a great enough wrapper for it with FSharp.SystemCommandLine.

Fun.Build looks good for a github yaml type vibe of making workflows. But a majority of it is hampered by the outdated command line parsing, and lack of typing.

So I combined Fun.Build with the strong typing of FSharp.SystemCommandLine builders, and dog fed it to this repos own CI/CD plumbing.

So this begs the question: do I get friends now?

No. This still sounds useless

Rude.

Development

Build CLI

Every repository task runs through the Build project rather than a script, so the tasks are typed, debuggable, and discoverable:

dotnet run --project Build.fsproj -- --help
Command What it does
build Restores and builds the solution
test Builds and runs the Expecto suites
publish Packs and pushes to NuGet (--nuget-key; falls back to the local feed)
bump Rewrites <Version> in a project file (-p <project>)
docs Builds the fsdocs site (--watch to serve it)

Flags belong to the commands whose stages read them: --quick skips restores and the clean, --skip-tests skips the suites, --configuration picks the configuration. None of them is registered by hand — see Adding a step.

Versioning

Versions live in the project files, not in a notes file or on the command line:

dotnet run --project Build.fsproj -- bump           -p build   # patch, the default
dotnet run --project Build.fsproj -- bump minor     -p build external-annotations
dotnet run --project Build.fsproj -- bump rc        -p build   # 0.2.0 -> 0.2.1-rc.1
dotnet run --project Build.fsproj -- bump 2.0.0-nightly.7 -p build

Each packable project carries a <Version> and an <AssemblyVersion>, and a bump rewrites both — the second as <major>.0.0.0, so it only moves when the major does. That is deliberate: an assembly's version is its identity to everything already compiled against it, and moving it on a patch bump breaks anything not rebuilt in the same pass.

pack passes no version property, so CI publishes what the project file says. bump is skipped when --ci is set — which it is by default under GitHub Actions — so a version is bumped locally and committed, never invented on a runner. Add a project to Project.allProjects in Build/Program.fs to make it a bump target and have it packed.

Layout

Build.fsproj              the build CLI
Build/
  Program.fs              the repository paths, options, stages and commands
src/Partas.Build/         the library
docs/                     the fsdocs site
tests/                    the Expecto suites

Adding a project

Build/Program.fs addresses the repository through Partas.TypeProvider.BuildHelper, so paths are checked when the build project compiles. After adding a project, register it in Project.allProjects, which is simultaneously what bump can version and what pack packs:

module Project =
    let allProjects =
        [
            "build", Repo.Project.``Partas.Build``.Path
            "new-thing", Repo.Project.``Partas.NewThing``.Path
        ]

A typo, or a project renamed without updating the build, then fails at compile time rather than halfway through a release.

Adding a step

A step is a stage of a pipeline. A stage that needs a flag binds it in an input { } block, which is also what makes the flag appear in --help:

let myStep = input {
    let! quick = Options.quick

    return stage "my step" {
        when' (not quick)
        run (cmd $"dotnet ... {Repo.Project.``Partas.Build``.Path}")
    }
}

Yield it into any command. The condition stays in the stage, so the command carries no flags of its own, and adding the stage to a second command registers --quick there too.

About

another forgettable dsl

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