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30b-vr-play: the game in your hands — VR game panel, sweep, haptics, sound, effects
- #245
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Sep 23, 2026
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30b-vr-play: the game in your hands — VR game panel, sweep, haptics, sound, effects
#245
AlexZ005
merged 8 commits into
feat/1.17
theprototype-app/core:feat/1.17
from
feat/30b-vr-play
theprototype-app/core:feat/30b-vr-play
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Commits
Commits on Sep 23, 2026
[feat] 30b P0: game sounds and game music (C5) - procedural sfx set, seven music presets, two local volumes
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[feat] 30b P1: haptics (C4) - silent in Edit, api.hapticPattern, tap/bump/hit/knock defaults in Interact/Play
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[feat] 30b P2: effects and announce (C6) - pooled particle bursts, api.announce banner
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[feat] 30b P3: the game UI in VR (C2) - the HUD menu as a world board, the wrist card, the top strip, the banner
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[feat] 30b P4: hold the trigger and sweep (C3) - tip and laser sweep in Interact/Play, ctx.source, {sweep: false}
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[docs] 30b P5: MODULES.md - game feel (sound, music, haptics, effects, banners), the VR board, hold-and-sweep
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[docs] 30b P5: refresh static/llms-full.txt from MODULES.md (npm run sync-llms)
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[fix] 30b: the first burst of a session was lost; the timing-bound checks wait on the thing
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