Demo projects for iOS Audio & Video development.
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Updated
Jul 23, 2019 - Objective-C
Demo projects for iOS Audio & Video development.
BYTΞ Engine is a Rust based game engine focused on API simplicity and modularity. https://discord.gg/cyhVG82R7w
Makes Volume and Media Controls available via command line.
Raises the relative volume of all audio sessions to 100%. No more manual Volume Mixer (sndvol.exe)!
Auto-Duck BGM can reduce or mute audio from a program when any other audio plays.
Per-app volume mixer for the macOS menu bar — like Windows' volume mixer, for apps that don't share your system volume.
AudioBit is a modern Windows WPF application for advanced per-application audio control, routing, metering, hotkeys, and sessions.
A macOS command-line tool that records system audio to a WAV file. Built on Apple's Core Audio Taps API.
A macOS command line utility that lists audio components known to the system.
Library for controlling mute/volume on macOS.
.NET 8 Windows library for listing audio devices and setting the default playback/recording device (plus volume/mute) via the Core Audio (WASAPI) COM interfaces. Derived from AudioDeviceCmdlets (frgnca, MIT) and Ray Molenkamp's CoreAudioApi.
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