DLSS MFG on Ada — unlocks 3x/4x/6x frame generation on RTX 40-series cards and corrects the temporal midpoint. In-memory only.
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Updated
Sep 2, 2026 - C++
DLSS MFG on Ada — unlocks 3x/4x/6x frame generation on RTX 40-series cards and corrects the temporal midpoint. In-memory only.
RTX 30 系 DLSS 帧生成管理器:按游戏部署 dlssg_for_sm86,一键恢复,自动检测内核级反作弊 | DLSS frame generation manager for RTX 30 series: per-game deployment of dlssg_for_sm86, one-click restore, kernel-level anti-cheat detection
OptiScaler + DLSS 5 Neural Rendering + DLSS Multi Frame Generation (MFG 3x/4x/6x) unlock for RTX 40 / Ada, built into OptiScaler. No ReShade needed.
Native NVIDIA DLSS Frame Generation on GeForce RTX 30 in ELDEN RING - DLSS-G on Ampere (sm_86), with no FSR fallback. Combines ERSS-FG with dlssg_for_sm86, adds a settings profile and a verifier that proves from the logs which frame generation actually ran.
Native NVIDIA DLSS Frame Generation for Bodycam: DLSS input, DLSSG 2x/3x/4x, Reflex On + Boost, one YAML setting.
Windows GUI launcher for the dlssg_for_sm86 DLSS Frame Generation mod: engine-aware folder detection, DLSS DLL manager with verified downloads, backups, and safe install/uninstall.
Mod DirectX games by replacing shaders, injecting buffers, adding overlays, upgrading swapchains and textures, with user settings via ReShade.
Sami Mirash Returnal MFG. 3X, 4X, 5X and 6X DLSS frame generation in Returnal, a game that ships a 2X ceiling. A winmm.dll proxy that bridges NVIDIA Streamline 1.3.3 to 2.13 in memory. Pure NVIDIA, no FSR.
Unlock DLSS 3 frame generation, multi-frame gen, and neural rendering on RTX 20/30/40 GPUs for DX12 games on Windows and Linux.
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