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Mutator for Killing Floor which modifies vanilla ZEDs providing them with new appearance and behaviour features + fixes a bunch of well-known issues and exploits which could negatively affect the original gameplay.
Desktop and browser viewer for Killing Floor game maps (.rom, Unreal Engine 2.5). Draws the world BSP, static meshes, terrain and skybox with textures, and flies around — no KFEd needed.
L2Walker-style headless client for Killing Floor (Unreal Engine 2.5). Speaks the native UE2 network protocol over UDP — no game launch, no injection: connects as a real client, passes Steam auth and enters the game.