A Python framework for GPU-accelerated simulation, robotics, and machine learning.
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Updated
Jul 21, 2026 - Python
A Python framework for GPU-accelerated simulation, robotics, and machine learning.
An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
A PyTorch Library for Accelerating 3D Deep Learning Research
Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods
GPU-optimized version of the MuJoCo physics simulator, designed for NVIDIA hardware.
XLB: Accelerated Lattice Boltzmann (XLB) for Physics-based ML
Build 3D Gaussian Splatting from scratch with NVIDIA Warp in Python — CPU/GPU compatible, with a clean and minimalist design focused on learning modern graphics.
Taccel: Scaling-up Vision-based Tactile Robotics with High-performance GPU Simulation
Reinforcement learning in differentiable multiphysics simulation with NVIDIA Warp.
Library for using the models trained in PhysicsNeMo in Engineering and CFD workflows
Examples calling Warp precompiled (cached) kernels directly from C++ (without Python)
Warp-based implementation of the SAP contact formulation
Physical Engine for 2D rigid/soft simulation. We will use it to create 2D world model later.
CUDA Graphable Neural Networks for NVIDIA Warp
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