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per-frame
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Vulkan orchestration and GPU debugging toolkit on ash. Async submission with timeline futures, frame graph, hardened allocators, SPIR-V reflection, ray tracing, 25+ opt-in diagnostic modules with forensic VUID analysis, live IPC telemetry, and a mouse-driven PowerShell dev shell.
rust async vulkan memory-management raytracing vulkan-api ash per-frame rust-async async-queues ash-rs vulkan-async-queue raytracing-vulkan frame-management
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Jul 22, 2026 - Rust
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