Turns a rimworld into a persistent rimworld; explore fallen colonies where pirates may lurk, and stop by your predecessors.
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Updated
Jan 29, 2022 - C#
Turns a rimworld into a persistent rimworld; explore fallen colonies where pirates may lurk, and stop by your predecessors.
Persistent Worlds Overhaul Mod for Mount and Blade Warband
Multiplayer game with open-world following a certain timeline and events
R&D on reference-anchored persistent world synthesis: can one reference image become a freely explorable world that stays a measurable visual constraint and keeps object identity, edits and state over time? Research scaffold + benchmark; does not claim the problem is solved.
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