Open source project for testing spatial audio in games with Godot Engine
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Updated
Jan 8, 2023
Open source project for testing spatial audio in games with Godot Engine
[JAES 2025] Head-Related Transfer Function Upsampling Using an Autoencoder-Based Generative Adversarial Network with Evaluation Framework
[IEEE TMM 2026] HRTFformer: A Spatially-Aware Transformer for Individual HRTF Upsampling in Immersive Audio Rendering
Python toolbox and realtime code for reproducing spatial audio using Higher-Order Stereophony (HOS).
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