Unity Editor tool for converting VRC PhysBone and explicit colliders to VRM 1.0 SpringBone, with standalone Prefab and VRM export.
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Updated
Aug 27, 2026 - C#
Unity Editor tool for converting VRC PhysBone and explicit colliders to VRM 1.0 SpringBone, with standalone Prefab and VRM export.
PMX / MMD to VRM converter with a GUI: turn MMD, FBX, unitypackage, XPS and PSK models into VRM 1.0 / 0.x avatars (MToon, SpringBone, expressions) for VSeeFace, UniVRM and VTuber apps. Pure Python, no Blender or Unity. MMD 模型转 VRM 工具
Privacy-first local MCP hub for coordinating Claude, OpenAI, Gemini, Ollama, and optional cloud council seats.
Reusable Codex and Claude agent skills for VRM avatar polish: Blender/MMD inspection, SpringBone hair and skirt physics, clipping QA, backups, and evidence-driven review loops.
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