MuseControlLite: Multifunctional Music Generation with Lightweight Conditioners [ICML 2025]
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Updated
Jan 6, 2026 - Python
MuseControlLite: Multifunctional Music Generation with Lightweight Conditioners [ICML 2025]
A desktop app to fine-tune, generate and perform live music with diffusion models. Runs on MacOS, Windows and Linux.
Music -- separate into stems, modify, convert to midi, add synth sounds, remix.
every stable audio model in ggml for cross-platform and embedded applications, including lora training.
Portable offline AI audio studio with web UI & local API – XTTS, Fish Speech, Kokoro, Stable Audio, ACE-Step, voice cloning, music gen (no install)
Local Windows app for Stable Audio Open 1.0 - 9-language UI, multilingual prompt translation, 217 presets across 15 | categories, multi-variations, batch mode, game-ready WAV output. One-file installer.
Full-pipeline radio drama / audiobook production. Dialogue (Qwen3-TTS) + music (ACE) + SFX (MMAudio/SAO/ACE) + sidechain mix in one command.
Self-hosted audio API in one Docker container. Stem separation, mastering, MIR (BPM/key/chords), audio→MIDI, text-to-music + SFX (MusicGen/Stable Audio/Riffusion/AudioLDM2), diarization, speech enhancement, restoration, embeddings + zero-shot tagging, workflows, async + webhooks. REST + MCP. CPU + CUDA.
Self-hosted inference server for OBSIDIAN Neural's 9 AI audio engines. Run it on your own GPU (NVIDIA on Windows/Linux, Apple Silicon experimental). No account, no API key, no cloud.
Species-conditioned birdcall generation with Stable Audio Open 1.0, benchmarked against BirdNET.
Fun experiments on audio embedding spaces (and more) in Stable Audio
Let Claude, Codex or any coding agent run jobs on a Google Colab GPU with a hard compute-unit cap and a receipt for every run. Recipes for game music (ACE-Step), sound effects (Stable Audio Open) and headless Godot capture.
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