Reverse engineering notes, format documentation and analysis tooling for Infinite Undiscovery (tri-Ace / Square Enix, Xbox 360, 2008) and its ASKA engine.
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Updated
Aug 29, 2026 - Python
Reverse engineering notes, format documentation and analysis tooling for Infinite Undiscovery (tri-Ace / Square Enix, Xbox 360, 2008) and its ASKA engine.
Structural documentation of Tales of Vesperia (Xbox 360, 2008, Japan): XGD2, XEX2, the FPS4 container, and the 1995 Tales block codec still running in August 2008 beside Microsoft's XCompress. Analysis only.
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