Skip to content
This repository was archived by the owner on Aug 5, 2024. It is now read-only.

Latest commit

 

History

9 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

mc4k

Minecraft 4K, but fixed.

screenshot

Requirements

To run mc4k, you will need the Java Runtime Environment (JRE) >= 8.0, to build this you will need the Java Development Kit (JDK) >= 8.0. Both Oracle and OpenJDK versions of the programs were tested and work correctly.

Building and usage

To build mc4k, do:

make

That will generate an executable JAR file under the build/ directory, run it like:

java -jar ./build/Minecraft4K.jar

Block types

  • 1: Grass
  • 2: Dirt
  • 3: Diamond
  • 4: Stone
  • 5: Bricks
  • 6: Dirt
  • 7: Wood
  • 8: Leaves
  • 9: Blue bricks
  • 10-15: Dirt

Controls

  • Movement: "WASD"
  • Next block: Mouse wheel, left arrow
  • Previous block: Mouse wheel, right arrow
  • Save world: 'G'
  • Load world: 'C'
  • Quit: Esc
  • Screenshot: F2
  • Show/hide HUD: F1

Changes

  • Ported the code from a Java Applet to a Java application.
  • Modified controls to not depend on the keypad.
  • Added a better world saving and loading system.
  • Added a player data saving and loading system.
  • Added a diamond counter, and removed it from the default "inventory".
  • Added world generation.
  • Packed the program in a single JAR.
  • Modified the code internally, to make it more friendly.
  • Made small changes and fixes to the way the GUI works and looks.
  • Added automatic world and player data saving on exit.
  • Added screenshot feature.
  • Added external textures support.
  • Added multiple worlds support.
  • Added basic HUD and show/hide HUD keys.
  • Added support for a scale command line argument.
  • Added partial support for the MCPI API.
  • Fixed some bugs.

Player and world data are saved under $HOME/.mc4k (UNIX-like systems) or %APPDATA%\.mc4k (Windows). Screenshots, are saved to the current directory. To change the game scale on startup, execute it from the command line, like:

JAVA_CMD -jar JAR SCALE

Where JAVA_CMD is the command or path to Java, JAR is the path to the Minecraft4K.jar file, and SCALE is a floating point value equal to or greater than 1.0.

API

mc4k now partially supports the Minecraft: Pi Edition API. Currently the list of supported functions is:

  • world.getBlock(x,y,z)
  • world.setBlock(x,y,z,id)
  • world.getHeight(x,y)
  • world.setting(key,value)
  • world.checkpoint.save()
  • world.checkpoint.restore()
  • player.getPos()
  • player.getTile()
  • player.setPos(x,y,z)
  • player.setTile(x,y,z)

Notes

  • The coordinates should be in MCPI format, but without negative numbers (i.e. valid coordinates are 0,0,0-63,63,63).
  • Currenlty the only valid setting key is world_immutable, and the only valid values are 0 and !0 (False and True).
  • Block IDs should be in MCPI format (e.g. 45 for brick, not 5), but unavailable blocks will be replaced by dirt (3 in MCPI, 2 in mc4k).

Credits and licensing

I don't even know from where the original code comes, but I downloaded it from a post in the MCForums. It looks like it was a modified version of the original reverse-engineered Minecraft 4K code.

All my modifications were made for the only purpose of making it more enjoyable, feel free to modify and distribute them, with the following conditions:

  • Redistribute the modified sources.
  • Keep the attributions in the files.
  • Redistribute a copy of this file, with this section unmodified.

About

Minecraft 4K, but fixed.

Resources

Stars

12 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages