bubble mountain. add bottom sova as an obstacle / update shinespark entry strat. - #2954
bubble mountain. add bottom sova as an obstacle / update shinespark entry strat.#2954nn357 wants to merge 15 commits into
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as bought up by username in the discord. The current shinespark entry strat is uncontrolled and can easily kill the sova, it could be a problem if that Sova is required for an ice clip
update farming strats
osse101
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It wouldn't hurt to add the obstacle to LeaveWithGMode setup strats
Co-authored-by: Michael McKenzie <mikemck101@gmail.com> Co-authored-by: kjbranch <61815121+kjbranch@users.noreply.github.com>
Just the 4-4 one? I'm looking over it now, it has a FIXME as it requires a super. I updated the strat to add the walk the sova aroudn the room variant. Using hijump / spring or walljumps it takes aroudn 3.5 mins to come back to the door. |
| {"and": [ | ||
| "canBeVeryPatient", | ||
| {"or": [ | ||
| "canWallJump", |
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Wall jump is not enough to do this.
And there are many other ways, including space, ibj, grapple+spring, even a flash suit.
That's why I left it as a fixme - you can certainly add them all or add some and keep a fixme
actually, is just having A not cleared enough? that might be best
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I was working on it so I'll have a go at fixing it
Co-authored-by: kjbranch <61815121+kjbranch@users.noreply.github.com>
osse101
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Here are more convenient ways to use an alternate sova, as the complex branch of this strat is implying you reach 4 from above as the previous action.
https://videos.maprando.com/video/10967
https://videos.maprando.com/video/10968
Rushing through the maze with bombs is very difficult. Ice helps some but not that much.
The maze Sovas are also available to be used if B is cleared.
Co-authored-by: Michael McKenzie <mikemck101@gmail.com>
these should be separate strats? |
The strat should be redesigned to be clearer, probably by breaking it into multiple strats. Or requiring the resetRoom. It is trying to handle entering from below, breaking the PB blocks from above, breaking the bomb blocks from above, and something about entering from below and returning with the item. It doesn't say that you break any blocks(i.e. as an obstacle), but that is what is making the requirements so complex. And that is actually a defect in the written requirements that is adding extra requirements if you enter from below but cannot resetRoom. That can be a future PR or fixme if you want. |
mentioned by username in the discord. The shinespark entry strat doesn't account for leaving the Sova alive. This could be problematic if coming in through toilet and then requiring that Sova to be used for an ice-clip.