Skip to content

Maridia Swiss Cheese Room: rework right side menu obstacles; increase 3->2 base difficulty / items - #2955

Merged
osse101 merged 5 commits into
vg-json-data:masterfrom
dragonsinth:swiss
Aug 25, 2026
Merged

Maridia Swiss Cheese Room: rework right side menu obstacles; increase 3->2 base difficulty / items#2955
osse101 merged 5 commits into
vg-json-data:masterfrom
dragonsinth:swiss

Conversation

@dragonsinth

Copy link
Copy Markdown
Contributor

Copilot AI lite review requested due to automatic review settings August 20, 2026 20:17

Copilot AI left a comment

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Pull request overview

This PR reworks how the “Right Door Menus” obstacle (obstacle A) is handled in Maridia Swiss Cheese Room, tightening the logic around when Menus must still be present and updating the “Base” pathing requirements accordingly.

Changes:

  • Removed the dedicated obstacle-clear strat “Tank the Menus” (previously cleared obstacle A via a single Menu contact hit).
  • Added obstaclesNotCleared: ["A"] gating to strats that specifically rely on the right-side Menus still being present (e.g., Frozen Menu runway/platform strats, G-mode hit setup).
  • Increased the [3,2] Base requirements beyond just Morph and added a new “Kill the Menus” strat for [3,2] that explicitly clears obstacle A.

💡 Add a code-review agent skill or configure MCP servers for context-aware, tailored reviews. Learn more in the docs.

Comment thread region/maridia/inner-yellow/Maridia Swiss Cheese Room.json
"h_threeTileJumpMorph",
{"obstaclesCleared": ["A"]}
{"or": [
{"obstaclesCleared": ["A"]},

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I think this should always still require you to clear the Menus

@dragonsinth dragonsinth Aug 22, 2026

Copy link
Copy Markdown
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Done; but quick clarification: on the live site right now, "clearing" the menus means either killing or dodging them. With this change, "clearing" only means killing.

So, with the revert:

Before: in logic if you can dodge or kill the menus
After: only in logic if you can kill the menus

Comment thread region/maridia/inner-yellow/Maridia Swiss Cheese Room.json
@osse101 osse101 added the Area:Maridia Stuff in Maridia label Aug 22, 2026
Comment thread region/maridia/inner-yellow/Maridia Swiss Cheese Room.json
@osse101
osse101 merged commit 74b16ec into vg-json-data:master Aug 25, 2026
1 check passed
@dragonsinth
dragonsinth deleted the swiss branch August 25, 2026 19:05
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

Area:Maridia Stuff in Maridia

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants