feat(game): deep-embed GAME ggml transcription (M2-M4 + desktop Vulkan) - #283
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KakaruHayate wants to merge 2 commits into
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feat(game): deep-embed GAME ggml transcription (M2-M4 + desktop Vulkan)#283KakaruHayate wants to merge 2 commits into
KakaruHayate wants to merge 2 commits into
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…n) (#1) * feat(game): deep-embed GAME ggml transcription (M2-M4 + desktop Vulkan) * fix: address CodeRabbit review comments on game-embed PR * fix: CodeRabbit nitpicks in ui-scratch and m4 smoke scripts
# Conflicts: # .github/workflows/build-all-platforms.yml # .github/workflows/build-android-dev.yml # .gitignore
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Merges the GAME ggml transcription feature (M2–M4) into
dev.What
native/submodule + C ABI shim (game_capi).OpenUtauMobile/Services/Game/*); no changes toOpenUtau.Core/OpenUtau.Plugin.Builtin(only read-only reuse ofMidiExtractor<GameOptions>)..oudep(SHA-256 verified), not committed.GameGgmlMidiExtractor.Transcribe→ UVoicePart inserted on a new track (single undo group).Verification
Libs/<abi>/libgame_ggml_shared.so, CPU-only static ggml, readelf-verified).CodeRabbit
CMakePresets.jsonrename, HANDOFF status sync, shot.ps1 robustness, backend_decided honesty, WAV PCM16 validation, model checksum + cross-platform extraction, TranscribeAudio try/catch).