An open-source research and engineering organisation focused on low-level emulation, systems programming, and high-performance cross-OS runtime environments.
An experimental Experimental macOS Apple Silicon static recompiler for PS4 games.
- The Core Idea: Creating native game ports for Apple Silicon without using Rosetta 2, JIT and MoltenVK
- Tech Stack: Go, C/C++, Objective-C/C++.
An experimental lightweight userspace translator to run macOS ARM64 binaries on Linux ARM.
- The Core Idea: Complete rejection of kernel modules (LKM) in favour of a pure userspace runtime. It uses a fast assembly hypercall bridge to route Mach-O system calls directly into a host Rust environment with identity-mapped memory.
- Tech Stack: Rust, Assembly (ARM64).
An experimental PE64 userspace emulator written in Rust.
- The Core Idea: Designed to run Windows x64 binaries seamlessly on Apple Silicon macOS via JIT emulation.
- Tech Stack: Rust, JIT.
- @Vladislav-Kalinkin — Founder
- @DevYatsu — Co-developer (WIE)
Our projects are distributed under open-source licenses (GPL-2.0 for PS4Recomp, Apache-2.0 for Kakehashi, LGPL-3.0 for WIE).