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fix(scheme): preserve native missing-image behavior - #34
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Co-Authored-By: Codex <codex@openai.com>
This was referenced Nov 7, 2026
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Zombie Panic 10210 requests the absent
ui/icons/scoreboard/icon_dono0image and immediately callsSetSize()on the result. Native VGUI returns a Bitmap for that request; the replacement scheme manager returned NULL and caused an access violation. Keep invalid Bitmaps in the cache and return them as native VGUI does; their existingPaint()path safely skips invalid textures.Add a regression that calls native
IBorderslots 6/7. It requires MetaHookSv/MetaHook#17, which removesParseSideSettingsfrom the public virtual interface. Merge that SDK fix first so standalone builds/tests consume the corrected header.MetaHookSv/MetaHookSv#968 pins both component fixes and rebuilds their consumers together.
Validation with both component changes:
Start()returned without runtime patches.Full halflife-mcp startup remains blocked later by Renderer's missing
GameStudioRenderer_StudioDrawModelclient symbol. This PR does not claim a successful main-menu/map/visual regression.