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4 changes: 4 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -61,6 +61,10 @@ and a release's notes are its section. The procedure is in [`docs/RELEASING.md`]
such as `look;connect …`, is shown as `(credential command hidden)` and is kept out of history; the game still gets
the real line.

- When a game hands echo back after a password prompt (telnet `WONT ECHO`), the client now confirms it with `DONT ECHO`,
and it no longer answers every repeated `WILL ECHO`, which two programs can bounce back and forth. (TelnetNegotiationCore
4.11.0, was 4.9.0.)

- Desktop overlays follow modal visibility changes on the client UI thread, avoiding background-thread reads of changing pane layouts.

- The desktop window answers terminal cell-pixel queries with its actual measured pixels, allowing
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2 changes: 1 addition & 1 deletion Directory.Packages.props
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@
<PackageVersion Include="SharpConsoleUI" Version="2.7.8" />

<!-- Telnet negotiation: TELOPT/NAWS/MTTS/EOR/CHARSET/MSSP/GMCP/MSDP/MCCP/MXP negotiation. -->
<PackageVersion Include="TelnetNegotiationCore" Version="4.9.0" />
<PackageVersion Include="TelnetNegotiationCore" Version="4.11.0" />

<!-- The version, from the git tag (see Directory.Build.props). Build-time only. -->
<PackageVersion Include="MinVer" Version="8.0.0" />
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