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…. Anne rival) The send-out frames the move prompt's detector took for a YES/NO, a real "Delete a move?" YES/NO, and the opponent's HP bar full and low. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
…o empty slots) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
HM01 to an Oddish with two free slots (console B, 00.23): the TM's scene, read as tm_scene / machine_set. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
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Frames from console B (2026-11-03) for dayfine/Arduino-Source#222: four for the battle YES/NO check (a real "Delete a move to make room for BITE?", and send-outs from the S.S. Anne rival and Misty that the move prompt's detector took for one) and two for the opponent's HP bar (Pidgeotto full, Raticate at 7 of 48 pixels). Used by the PokemonFRLG::AutoStoryBattle image tests.
🤖 Generated with Claude Code
https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E