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[Bug]: Trajectory provided sometimes starts at origin when leaving lift #65
While running the hotel world simulation demo, by running robots up and down the lifts, there is the rare chance that a trajectory segment starting from (0, 0) or (0, #) or (#, 0) will be produced. It is hard to reproduce and goes away on it's own in a few seconds.
Sometimes only either x or y values will be 0, while some times both are 0.
Steps to reproduce the bug
Hard to reproduce
Run simulation demo of hotel world (perhaps add names to waypoints near the lift to make repeating going up and down faster)
Run a patrol task between a waypoint on L1 and L2 with a great number of loops
When a robot trajectory is generated to respond to a request, where the trajectory starts from the lift waypoint, it has a small chance of being produced.
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