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Pure move, so BDSP and FRLG AutoStories can use the same stats; SV keeps the name through an alias. The stat keys are unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
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…s PR Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
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…d AutoStory stats, for story runs
StoryRunOptions (now "Story Run") takes the game's checkpoint database
and shows Start and End checkpoint dropdowns, labeled as SV labels its
segments ("00.09 Pewter Gym: Camper Liam, then Brock") and built with
#43's make_story_select_database(); a story in sections passes them joined,
so a section's entry is at #44's story_index(). A start after the end is
refused. record_story_stats() adds a segment's run to #45's
AutoStoryStats: the segment, each passed checkpoint, each reload.
Tests: the dropdowns' labels, slugs and defaults, the start/end check,
and the stats.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
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The program's integer START/END options give way to the shared story run options' checkpoint dropdowns (#122), labelled from the table ("00.09 Pewter Gym: Camper Liam, then Brock"), and it counts the shared AutoStoryStats (#45): a segment per run, the checkpoints passed and the reloads. The reload and log hooks move into a helper, keeping program() under the function size limit. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
… autostory/r3-shared-stats Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
This was referenced Nov 1, 2026
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E # Conflicts: # SerialPrograms/cmake/SourceFiles.cmake
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Depends on #44. Base:
autostory/r2-story-index; the diff shows only this change.Moves
AutoStoryStatsunchanged toPokemon/AutoStory/Pokemon_AutoStoryStats.h; SV keeps the name through an alias, and the stat keys are the same. Review withgit diff --color-moved. Fork CI passed on Mac, Windows clang and Ubuntu (runs 41350947416, 41350954722, 41350961631).🤖 Generated with Claude Code
https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E