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Brokeprotocolserver
github-actions[bot] edited this page Sep 11, 2026
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This guide covers the brokeprotocolserver module in AlphaGSM.
brokeprotocolserver is currently ENABLED (AUTH).
Before setup, authenticate Steam or SteamCMD with an account entitled to
BROKE PROTOCOL app 696370. The current dedicated-server hosting flow relies
on the main game install tree rather than a separate anonymous Linux server
tool.
screen- SteamCMD runtime libraries (
lib32gcc-s1,lib32stdc++6) - Python packages from
requirements.txt
Create the server:
alphagsm mybrokepro create brokeprotocolserverRun setup:
alphagsm mybrokepro setupStart it:
alphagsm mybrokepro startCheck it:
alphagsm mybrokepro statusStop it:
alphagsm mybrokepro stopSetup configures:
- the game port (default 27777)
- the install directory
- SteamCMD downloads the server files
alphagsm mybrokepro update
alphagsm mybrokepro backup- Module name:
brokeprotocolserver - Default port: 27777
After create brokeprotocolserver, inspect or change these with set:
alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUEThis module does not declare schema-backed keys. set --list after
create is still the live source of truth.
-
Executable:
Start.sh -
Location:
<install_dir>/Start.sh - Engine: Custom (SteamCMD)
-
SteamCMD App ID:
696370
- Config file: See game module source
-
Max players:
64 - Template: See server-templates/brokeprotocolserver/ if available
- Map directory: Check game documentation
- Mod directory: Check game documentation
- Workshop support: No