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Wfserver
This guide covers the wfserver module in AlphaGSM.
wfserver is currently PASSED in the checked-in support tracker on the
documented Ubuntu 24.04 Linux baseline. The current GitHub integration lane
validates both process and Docker runtimes for this module, while local runs
remain process-backed by default unless you opt into the Docker backend.
screen- SteamCMD runtime libraries (
lib32gcc-s1,lib32stdc++6) - Python packages from
requirements.txt
Create the server:
alphagsm mywfserver create wfserverRun setup:
alphagsm mywfserver setupStart it:
alphagsm mywfserver startCheck it:
alphagsm mywfserver statusStop it:
alphagsm mywfserver stopSetup configures:
- the game port (default 44400)
- the install directory
- SteamCMD downloads the server files
alphagsm mywfserver update
alphagsm mywfserver backupDocker launches include the shared SteamCMD SDK mounts required to load
steamclient.so.
- Module name:
wfserver - Default port: 44400
After create wfserver, inspect or change these with set:
alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUE| Key | Aliases | Type | What it does |
|---|---|---|---|
bindaddress |
— | string | The hosted IP address to bind for launch. Example: 0.0.0.0. |
dir |
— | string | Install directory for the server. |
exe_name |
— | string | Server executable filename. |
fs_game |
— | string | The active game/mod directory. Example: baseq3. |
hostname |
servername, name | string | The advertised server name. Example: AlphaGSM Arena. |
port |
gameport | integer | The game port for the server. Example: 27960. |
startmap |
map, gamemap, level, world | string | The startup map. Example: q3dm17. |
-
Executable:
wf_server.x86_64 -
Location:
<install_dir>/wf_server.x86_64 - Engine: Custom (SteamCMD)
-
SteamCMD App ID:
1136510
- Config file: See game module source
- Template: See server-templates/wfserver/ if available
-
Map directory:
<install_dir>/<fs_game>/ -
Mod directory:
<install_dir>/<fs_game>/ - Workshop support: No
Warfork supports AlphaGSM-managed direct url mod sources for content-only .pk3 payloads.
Supported payload shapes:
- a direct
.pk3URL - an archive containing bare
.pk3files at the archive root - an archive containing
<fs_game>/<name>.pk3
AlphaGSM installs approved .pk3 content into the active fs_game directory, tracks only the files it owns, and adds that active content directory to the managed backup targets.
Examples:
alphagsm mywfserver mod add url https://example.com/mappack.pk3
alphagsm mywfserver mod add url https://example.com/custom-content.zip
alphagsm mywfserver mod apply
alphagsm mywfserver mod cleanup