Repository navigation
Ccserver
github-actions[bot] edited this page Sep 11, 2026
·
2 revisions
This guide covers the ccserver module in AlphaGSM.
ccserver is currently listed as PASSED in the checked-in support tracker on the documented Ubuntu 24.04 Linux baseline. The current GitHub integration lane still exercises both process and Docker runtime selection around this SteamCMD-backed lifecycle, but the checked-in integration test still carries an upstream install skip note and should be revalidated before treating that tracker row as freshly proven.
screen- SteamCMD runtime libraries (
lib32gcc-s1,lib32stdc++6) - Python packages from
requirements.txt
Create the server:
alphagsm myccserver create ccserverRun setup:
alphagsm myccserver setupStart it:
alphagsm myccserver startCheck it:
alphagsm myccserver statusStop it:
alphagsm myccserver stopSetup configures:
- the game port (default 27015)
- the install directory
- the executable name
- SteamCMD downloads the server files
- default configuration and backup settings
alphagsm myccserver update
alphagsm myccserver backup- Module name:
ccserver - Default port: 27015
After create ccserver, inspect or change these with set:
alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUE| Key | Aliases | Type | What it does |
|---|---|---|---|
map |
gamemap, startmap, level, worldname | string | The currently selected map or level. Example: cbe_bunker. |
maxplayers |
users | integer | Maximum number of player slots. Example: 6. |
port |
gameport | integer | The primary game port. Example: 27015. |
rconpassword |
rconpass, querypassword, query_administrator_password | string | Remote console password for administrative access. Stored as a secret. |
servername |
hostname, name | string | The server's public name shown to players. Example: AlphaGSM Codename CURE. |
serverpassword |
sv_password, password | string | Password required for players to join the server. Stored as a secret. |
-
Executable:
srcds_run -
Location:
<install_dir>/srcds_run - Engine: Source
-
SteamCMD App ID:
383410
-
Config file:
cure/cfg/server.cfg -
Key settings:
-
hostname— Server name -
sv_maxrate— Max network rate -
rcon_password— Remote console password
-
-
Default port:
27015 -
Default map:
cbe_bunker -
Max players:
6 -
Ports:
- Game port:
27015(UDP) - Client port:
27005(UDP) - SourceTV port:
27020(UDP)
- Game port:
- Template: See server-templates/ccserver/
-
Map directory:
cure/maps/ -
Mod directory:
cure/addons/ - Workshop support: No
-
Mod notes: AlphaGSM now supports
manifest, direct archiveurl,gamebanana, andmoddbaddon sources for this server through the shared Source addon flow. The built-in manifest currently includesmetamodandsourcemod.mod cleanupremoves only AlphaGSM-tracked addon files and keeps cache/state under.alphagsm/mods/cure/. -
Map install: Copy
.bspfiles intocure/maps/and add tocure/cfg/mapcycle.txt. -
Mod install: Copy addon folders into
cure/addons/.