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Tfcserver
github-actions[bot] edited this page Sep 11, 2026
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This guide covers the tfcserver module in AlphaGSM.
tfcserver is currently PASSED on the documented Ubuntu 24.04 Linux baseline. The current GitHub integration lane still exercises both process and Docker runtime selection, and the validated Linux lifecycle stays aligned across both backends while local runs remain process-backed by default unless you opt into the Docker backend.
screen- SteamCMD runtime libraries (
lib32gcc-s1,lib32stdc++6) - Python packages from
requirements.txt
Create the server:
alphagsm mytfcserve create tfcserverRun setup:
alphagsm mytfcserve setupStart it:
alphagsm mytfcserve startCheck it:
alphagsm mytfcserve statusStop it:
alphagsm mytfcserve stopSetup configures:
- the game port (default 27015)
- the install directory
- the executable name
- SteamCMD downloads the server files
- default configuration and backup settings
alphagsm mytfcserve update
alphagsm mytfcserve backup- Module name:
tfcserver - Default port: 27015
After create tfcserver, inspect or change these with set:
alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUE| Key | Aliases | Type | What it does |
|---|---|---|---|
map |
gamemap, startmap, level, worldname | string | The currently selected map or level. Example: dustbowl. |
maxplayers |
users | integer | Maximum number of player slots. Example: 16. |
port |
gameport | integer | The primary game port. Example: 27015. |
rconpassword |
rconpass, querypassword, query_administrator_password | string | Remote console password for administrative access. Stored as a secret. |
servername |
hostname, name | string | The server's public name shown to players. Example: AlphaGSM Team Fortress Classic. |
serverpassword |
sv_password, password | string | Password required for players to join the server. Stored as a secret. |
-
Executable:
hlds_run -
Location:
<install_dir>/hlds_run - Engine: GoldSrc (HLDS)
-
SteamCMD App ID:
90 -
Mod App ID:
tfc
-
Config file:
tfc/server.cfg -
Key settings:
-
hostname— Server name -
sv_maxrate— Max network rate -
rcon_password— Remote console password
-
-
Default port:
27015 -
Default map:
dustbowl -
Max players:
16 -
Ports:
- Game port:
27015(UDP) - Client port:
27005(UDP)
- Game port:
- Template: See server-templates/tfcserver/
-
Map directory:
tfc/maps/ -
Mod directory:
tfc/dlls/ - Workshop support: No
-
Map install: Copy
.bspfiles intotfc/maps/and add totfc/mapcycle.txt. -
Mod install: Use Metamod in
tfc/dlls/or AMX Mod X intfc/addons/amxmodx/.